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Guilherme Fonseca
was born in São Paulo, Brazil in 1982. He holds a Master's in Arts and Architecture Critics from the Universidade de Coimbra, Portugal under the supervision of Doc Jacinto Teias Lageira and a Bachelor from the Fundação Armando Álvares Penteado FAAP,
Kiyoshi Furukawa
Composer. His work focuses on the field between music and technology. It ranges from New Music and Electro-Acoustic Composition to Media Art. In 1997 he was commissioned to produce a Multi-Media Opera for the opening of the new building of the ZKM.
Nacho Frades
In my work I want to describe worlds that only exists in my mind, I want to explore this worlds created by the inner mind, they are mainly landscapes of lonely places, where I am the only person in the work, the person that sees them, the observer.
Esteban Garcia Bravo
Inspired both by constructivist avant-gardes and cognitive psychology, Garcia uses shape to test the senses and push the boundaries of visual assumptions. His work looks past the idea of shape as a function and instead explores its endless
Paul Garrin
... contemporain de Mont
real
, 1997, Galleri Faurschou,...
Snow Yunxue Fu
Snow Yunxue Fu is a US-based Chinese-born New Media Artist, Curator, and Assistant Arts Professor in the Department of Photography and Imaging at New York University Tisch School of the Arts. Using topographical computer-rendered images and
Ulrich Gehmann
Ideal Spaces is an art and research working group focused on the shaping of contemporary living spaces. Drawing from historical and technological research, the group, composed of cultural theorists, digital engineers and artists, develops
Masaki Fujihata
... works include Removable
Real
ity (1992), which used an...
German Gomez
G/MZ. Sound and visual artist, with a degree in information systems, works in art and technology integrating data, music or visuals, developing projects in different fields like computer vision, audiovisual installations, video mapping and
Kirschner, Morawe, Reiff
//////////fur//// develops art entertainment interfaces for multidimensional multiuser involvement: software-programs in mechatronic artefacts that create dynamic action-spaces for two or more participants. //////////fur////'s guiding idea is the
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