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  • Lila Moore is a pioneering artist, filmmaker, screen choreographer, networked performance and mixed reality creator. She holds a practice-based PhD in Dance on Screen from Middlesex University (2001, UK) in the context of modern and contemporary
  • Leonel Moura is a pioneer in the application of robotics and artificial intelligence in art. In 2001 he created the first robot arm able to generate unique paintings operate by an ‘ant algorithm’. In 2003 a swarm of ‘Painting Robots’ were able to
  • "I am a silicon valley unicorn. I make software art. I communicate between engineers and artists. I think a lot about issues of programming for non-programmers. I am best known for my generative computational aesthetics for Disney's TRON:Legacy. My
  • Joseph Nechvatal's contemporary art practice engages in the fragile wedding of image production and image resistance. Through his version of an art-of-noise, he brings a subversive reading to the human body through computational viruses,
  • In 1999 Graham Nicholls had his first solo show in New York City. This was to launch him onto an international arena. Since that time his work has become more and more experimental and cutting edge. With work such as LAM exploring the possibilities
  • Marcos Novak, born 1957, professor at UCSB, transarchitect, artist, and theorist. He exhibits, lectures, and conducts workshops worldwide. He pioneered the development of architecture for cyberspace and virtual space and of the algorithmic
  • Bob O ' Kane is a professional ""linker"" between art and technology. He used interfaces in order to collaborate with other fellow artist such as Ulrike Gabriel , Peter Weibel and Jeffrey Shaw. Graduated from the Media Studies at Buffalo, he work
  • Chris O’Shea is an artist and experience designer. He creates installations that playfully challenge our perception of spaces and objects. He has been commissioned by BBC Big Screen, Design Museum and Science Gallery, Dublin, and has collaborated
  • I am a New Zealander based in Berlin. I've been active in the critical intersection of art and technology since 1998. My projects and the occassional paper have been presented at many museums, international electronic-art events and conferences,
  • W. Bradford Paley uses computers to create visual displays with the goal of making readable, clear, and engaging expressions of complex data. His visual representations are inspired by the calm, richly layered information in natural scenes. His