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  • ... as well. Since that time, I have gradually found... British Telecom at their HQ in the City of...
  • ... the problems of our time and possible solutions. and emigrant, is the author and maintainer of...
  • ... Creator». At that time, he read McLuhan, and ask... Moya, the Artist living in his art work Performer, visual... sort of « serious game » which is an submersive...
  • ... relationship to time and space. Obsessed with... 1987-1991 studied at the Art Center College of...
  • ... Exhibition Multimedia Part. Konstanz,... at Department of Art Theory and Practice, Charles... Germany. Serious Game Concept Developer and...
  • ... dianoia as music, time and space. Using... Ikeda focuses on the minutiae of ultrasonics,...
  • ... an institution for the mentally ill he went to... released his first video game ‘Teslapunk’ for iOS,...
  • ... between multimedia performance and... magazine as one of the 100 most relevant... of the 90s; Video Games + Glitch = Learning:...
  • ... and real-time simulations in theatrical... in virtual reality theater and the Director of...
  • ... language, time, and memory. Underlying... ongoing interest in the language of visual...