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  • Fernando Velázquez is an artist, curator and educator. His practices are developed in the context of art, science and technology, with an interest in the mediation of perception by technical devices. He is particularly interested in topics such as
  • Adrianne Wortzel has worked in the field of robotic and telerobotic art for over five decades. Her works combine historic and cultural perspectives with fictive narrative to deploy that considered mix in several genres: robotic and telerobotic
  • Paula Strunden studied architecture in Vienna, Paris and London and worked at Raumlabor Berlin and Herzog & de Meuron Basel. Currently she pursues her design-led PhD within the European network TACK at the Academy of Fine Arts Vienna. Her work
  • Borda is a practising media artist and curator with over a decade of experience in lecturing about photography and Western art histories. She is also considered a Canadian pioneer in leading media innovation through the adaptation and re-use of
  • Artist: Vince BriffaComment:
  • Diego Caglioni investigates descriptive borders, anthropological meanings, aesthetical possibilities of the web and of AIs compared with artistic creativity, focusing his interest on video, installations and photography as main characters of his
  • Nancy Mauro-Flude is a mother, digital caretaker, and faerie circuit researcher whose commitment to holistic computing arts advances expanded forms of literacy around digital customs, codesign and somatic investigation at scale. She is founder of
  • As a pioneer project in the field of Media Art research and preservation, the ARCHIVE OF DIGITAL ART (ADA) has been striving to document the rapidly evolving field of "digital born" art since 1999. The ever growing collection and vast overview of
  • escritor y comisario crítico de arte volcado en la difusión y promoción del arte público y las artes digitales writer and art critic consultant devoted to spreading and promotion of public and digital art
  • Cox has authored many papers and monologues on computer graphics, information design, education, and scientific visualization. She developed the concept of "Renaissance Teamsî in 1987 and has given over 100 invited presentations of her academic