Archive Search

  • ... of architecture, scenography and extended reality (xR). Her performative xR installations...
  • ... elements the turbid and tendrilled realms of signals, waves, fibres, minerals, dirt,...
  • ... of the medium of video. Operating in a realm between popular culture and media art, his...
  • ... a two-fold value: Art to Abandon or, if read literally, a toi/for you), in the 1960s I...
  • ... I discovered that imagination and reality - or other dualities born from the...
  • ... of the Creator». At that time, he read McLuhan, and ask questions about changes in...
  • ... abstract aesthetic language of virtual reality and 3D computer modeling back into...
  • ... human-computer interactivity and virtual reality environments.
  • ... are the Daguerreotypes of Virtual Reality. Major themes (art)n has explored include...
  • ...1989-91 Post-graduate MFA, The University of Reading, Reading, England 1985-88 BA Gwent College of...