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  • ... between Chile and Italy where they research and produce in the field of performance, music and transmedial arts. In their immersive performances they work with the relations between sound, body and technology as interconnected physical entities that,...
  • ... conferences, online exhibitions, research projects together with Wendy Coones, and also published various books on virtual/immersive/media art, hosted by the Danube University Krems in conjunction with the international board members of the Archive. Within...
  • ... from 2005, particularly in the field of art and science/hybrid art and interactive/open documentary. She uses interactive, immersive and XR systems. She teaches in this field at Politecnico and Albertina Art Academy of Turin (IT), at Civica Scuola di...
  • ... "CODE" in 1995 (code1995.com) Post 9/11, Dimon created a new form of art and storytelling that invite all into an artwork's immersive experience via a common smart device. (iPhone, Android, iPad) A recent commission by The Children's Museum of Long Island...
  • ...Ethan Bach is internationally known for his media art which is primarily in immersive and interactive media. Bach received an MFA in Electronic Arts from Rensselaer Polytechnic Institute in 2008 and BA in Media Production from The Evergreen State College in 1996. Ethan...
  • ... Fugitive was exhibited at the opening of the ZKM in Karlsruhe, Germany in 1997. Traces ( a 3D machine vision driven CAVE immersive interactive) was presented at Ars Electronica in 1998. Fugitive Two was commissioned by the Australian Center for the...
  • ... Golden Nica and the Japan Media Arts Social Impact Award, and her work LAUREN was awarded the IDFA DocLab Award for Immersive Non-Fiction. Lauren's work has been exhibited internationally, at places such as the Barbican Centre, Fotomuseum...
  • ... Her scope of creativity and research interests are extensive with analysis of meaning in data and visual research, including immersive content, interactive exhibits and the application of innovative materials. Eleanor’s collaborative research projects and...
  • ... The Knowbotic Research group has experimented with the intersection of technology, information and knowledge, interface, immersive virtual reality and networked agency. In their work Simulation Mosaik Data Klaenge from 1993, they experimented with so...
  • ... installations in which dancing bodies interact with real-time media; telematic experiences for one spectator at a time; immersive performances with culinary tastings; urban performances integrating GPS guides; and fulldome, VR, AR and MR...