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  • ... films, music videos, large-scale performance works, interactive art installations, video games, artificial life systems and virtual reality. Allen is not interested in technology for its own sake, however. Rather, she is interested in a technoculture which...
  • ... Artaud (San Francisco). Packer is a writer and scholar in new media, most notably the co-editor of┬áMultimedia: From Wagner to Virtual Reality┬áand the author of his long running blog:┬áReportage from the Aesthetic Edge. He has written extensively for...
  • ... technologies have truly influenced the language of art in an aesthetic sense: excellent artifices of the process of the virtualisation and creation of countless rhizomes of virtual worlds and invented parallels. Encoding and decoding, identity and...
  • ... include: DOUBLE YOU (and X,Y,Z.), TransmissionS, TRACES, STRING CYCLES, @Vesu.Vius, VR/RV: a Recreational Vehicle in Virtual Reality, YOO (YearZEROZERO) and www.temple.edu/newtechlab . The installations have been exhibited at the Philadelphia Museum...
  • ... PhD within the European network TACK at the Academy of Fine Arts Vienna. Her work specializes in embodied and multisensory virtuality, exploring the intersection of architecture, scenography and extended reality (xR). Her performative xR installations have...
  • ... of the National Science Foundation, Alexandria, Virginia. Hertz continues to create collaborative intermedia works. The virtual reality installation, “Fools Paradise,” created in collaboration with composer Stephen Dembski, toured international venues...
  • ... long in 2 days ! Moya also become a digital artist since his early work on computer in the mid-80s : now he is the owner of a virtual Moya Land in the 3D web of Second Life, sort of « serious game » which is an submersive global art work. Is Moya « one of the...
  • ... our perception of reality as well as the borders between the digital and the materal. He is best known for his work with the virtual reality performance art group Second Front, as half of NPTeam with his partner, Iranian Artist Negin Ehtesabian, and the...
  • ... sound compositions and immersive audio experiences. A recent activity that illustrates this approach is “Sonic-Landscapes” a virtual audio reality system produced in collaboration with Lake Technology (Sydney) capable of tracking a participant through a sonic...
  • ... from Silicon Graphics, Pixar, Wavefront; French Ministry of Culture Nicole Stenger is a French/American artist, pioneer in Virtual Reality and in Web Cinema. In 1989-1991 she was a research Fellow at MIT-CAVS and MIT/Visual Arts Program. In 1991-1992 she...