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  • ... of society, and which makes possible... extended level of perception in each...
  • ... of computer and digital art began in... 1980. During the period 2002 to 2006 I...
  • ... people gather together to share an... of Fine Art and Chelsea School of Art,... film, video, performance, photography,... glue or social capital, and how this...
  • ... performance, and video art. He has... humanoid robots, performance, and video...
  • ...onor McGarrigle is an artist and researcher working at... and resist pervasive technical...
  • ... shadowing figures and contingent effects.... Her dynamic, performative, physical...
  • ... artist, curator, and educator based in... as in several permanent online spaces. ...
  • ... principles, and technology are... video art, performance, net.art,...
  • ... digital media and bioart. He study... realms of body, performance, digital media...
  • ... New Media Artist and Researcher employing... Within this perspective, the work...