Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
(selected)
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
14
15
16
17
(current)
18
(more)
57
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
blaseez
Computer scientist interested in data, artificial intelligence, interaction — in the exploration of plastic-sound virtualities through impulse and generative reinterpretation.
Doug Aitken
Born 1968 in Redondo Beach, California (USA); 1986-1987 studied at Marymount College, Palos Verdes, CA; 1987-1991 studied at the Art Center College of Design, Pasadena, CA. Aitken lives and works in Los Angeles (USA). Aitken belongs to a generation
IJWBAA
... Paris, France. His
book
s and artworks hav
e be
en...
Monika Fleischmann
Please follow the link on top to see the work of Fleischmann and Strauss
Wolfgang Strauss
Please follow the link on top to see the work of Fleischmann and Strauss
John-Robin Bold
... below a list of my
web
site-specific activities....
Saehae Chung
Artist: Saehae ChungComment:
Jenny Selegey
Artist: Jenny SelegeyComment:
José Luis Alexanco
Together with Manuel Barbadillo was one of the most prominent computer artists of Spain during the 60-70s. Founding m
embe
r of the Seminar "Generación Automática de Formas Plásticas", which was held in the Complutense University (CCUM) in Madrid. In
Rebecca Allen
For over thirty years Rebecca Allen has investigated a variety of technological forms of expression including 3D computer animation films, music videos, large-scale performance works, interactive art installations, video games, artificial life
1
…
(more)
14
15
16
17
(current)
18
(more)
57