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  • Dmitry Gelfand (b.1974, St. Petersburg, Russia) and Evelina Domnitch (b. 1972, Minsk, Belarus) create sensory immersion environments that merge physics, chemistry and computer science with uncanny philosophical practices. Current findings,
  • JoAnn (Jody) Gillerman, co-founder of Viper Vertex Interactive is a California-based media artist, videographer and educator producing interactive multimedia exhibits, installations, CD-ROMs, internet Web sites, and video. Ms. Gillerman is professor
  • The US-American Keneth Goldberg is a Professor of Industrial Engineering and Operations Research (IEOR), with a joint appointment in Electrical Engineering and Computer Science (EECS), and in the School of Information at the University of
  • Currently the Director of Dundee Contemporary Arts, Scotland’s largest contemporary arts and media centre, I lead a large staff team and a critically acclaimed programme of contemporary art, cinema, research and production & education activity.
  • Michael Joaquin Grey is an artist, designer, inventor and entrepreneur. His popular educational toy ZOOB has won honors from ID Magazine, Consumer Reports, Dr. Toy, Family Life Magazine, Astra and the American Toy Institute. Designed by Grey, ZOOB
  • "Dr. Gimzewski pioneered research on mechanical and electrical contacts with single atoms and molecules using scanning tunneling microscopy (STM) and was one of the first persons to image molecules with STM. His accomplishments include the first
  • Christopher Hales studied PhD research on Interactive Film Art at the RCA Film and TV Department, and taught as Senior Lecturer at the Faculty of Art of the University of the West of England [Bristol] until 2001. His interactive films and CD-ROMs
  • "My artistic practice is characterised by an in depth engagement with process, scientific methodologies and the nature of experiment. Here 'experiment' refers both to the act of acquiring knowledge and information through testing scenarios, and to
  • Dejan Grba's research in new media art combines mutually inspired artistic and theoretical work. In art projects, he explores the creative, technical and relational aspects of generative systems by defining new ways to interrelate the material and
  • Jonathan Harris studied computer science at Princeton University before winning a 2004 Fabrica fellowship in Italy. He creates online projects that re-imagine how humans relate to technology and to each other. These combine elements of computer