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  • ... the design of films, moving image, media art in general for public spaces in led screens and in VR projects in the field of interactive video art http://frommygardenanabelacosta.blogspot.fr/ http://intheblueanabelacosta.blogspot.fr/ ...
  • ... theory, and she has exhibited her artwork internationally. Her creative and research interests include figurative sculpture, interactive new media, internet art, human-computer interaction, and data visualization. She is currently an Associate Professor in...
  • ...Amy M. Youngs creates biological art, interactive sculptures, and digital media works that explore interdependencies between technology, plants and animals. Her practice-based research involves entanglements with the non-human, constructing ecosystems, and seeing...
  • ... co-founding member of the live coding duo called RAW (www.rawlivecoding.com). Since 2015, he has been teaching creative coding, interactive arts, and sound design classes at Özyeğin University in Istanbul. Tuğan aims to create hybrid forms of visual and...
  • ... in Porto 2001, after the installation "utHOPEia" in Salzburg (May/June 2001). Lecturing and speaking in conferences (Interactive Frictions 1999, LA; DAC 1999, Georgia Tech; DAC 2000, Bergen; CODE 2001, Cambridge, ArtSci 2002 in New York, ARCO03 in...
  • ... objects (building on the technique known as video mapping or projection mapping by using his own bespoke software), also interactive installations, generative works, full-size humanoid robots, performance, and video art. He has performed art at Tate...
  • ... to understand interconnections in nature, creating sound and light sculptures, vibrational objects, resonant spaces, and interactive installations. Her research delves into the liminal space between art and science, employing vibrational phenomena such...
  • ... her artwork in the field of video developing an aesthetic that led her to work with computer graphics, and afterwards on interactive installations and virtual reality. She holds a Ph.D. in Fine Arts from the University of the Basque Country, MA in Image...
  • ... genres: robotic and telerobotic performance productions, films, drawings, texts, artist’s books, photography, and online interactive works. Her work renders aspects of how humans relate to machines and how the arc of technological advances emerge, become...
  • ...Aaron Koblin, creator of the interactive version of House of Cards, on display in the exhibition, is an artist specialising in data visualisation. Koblin’s work has been shown at international festivals including Ars Electronica, SIGGRAPH, OFFF, the Japan Media Arts...