Archive Search

  • Born in Paris. Lives in California Prix Villa Medici Visiting Scholar HitLab 1991-1992 Research Fellow MIT (Visual Arts Program) 1990-1991 Research Fellow MIT (CAVS) 1989-1990 Prix EDF Foundation/Pleias 1989 MA in Art and Technology, (Paris U) MA
  • Jane Tingley is an artist, curator and Assistant Professor at York University. Her studio work combines traditional studio practice with new media tools - and spans responsive/interactive installation, performative robotics, and telematically
  • John Tonkin is a Sydney based new media artist. After studying science and then playing with photography, experimental film and animation, he began making computer animation in 1985. Tonkin develops his own software in programming languages such as
  • "Roman Verostko, a founding member of the algorists, has practiced drawing and painting since graduating from the Art Institute of Pittsburgh in 1949. Reflecting on well over a half century of his work he sees continuity between drawing with his
  • Vanessa Vozzo is a media artist and professor. She has been working in art since 1990. Specializing in media art from 2005, particularly in the field of art and science/hybrid art and interactive/open documentary. She uses interactive, immersive and
  • Jaroslav Vančát, Ph.D. New media artist – multimedia art, digital art, computer art, interactive art, visual structuralism, conceptual art, video art Associate Professor at universities in the Czech Republic, new media, visual arts and creativity
  • Pedro Veneroso, born in 1987, lives and works in Belo Horizonte, Brazil. Bachelor of Visual Arts (EBA/UFMG), master with distinction in Literary Studies (FALE/UFMG) and PhD candidate in Arts (EBA/UFMG), the artist researches the intersections
  • My work focuses on visual explorations of culturally significant data. I'm constantly seeking new ways to represent information to create connection, insight, narrative and beauty. A particular interest is using visual tools to foster collaboration
  • Watz is an artist based in New York and Oslo. He works extensively with generative design and code to explore the creative outputs of virtual spaces defined by rule-based systems and visual abstraction through generative systems. In 2005 Watz
  • Neal White works across media, and in no particular medium at all – creating projects with the Office of Experiments that develop collaborative, social and critical spaces using art methods and art materials. His work operates along the fine line