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  • ...Brenda Laurel is a designer, researcher and writer. Her work focuses on interactive narrative, human-computer interaction, and cultural aspects of technology. Her career in human-computer interaction spans over twenty-five years. She holds an M.F.A. and Ph.D. in...
  • ...e Mitchell is a Professor at Bowling Green State University in Digital Arts, in Ohio, USA. Her creative scholarship includes electronic interactive installation, experimental animation, environmental data visualization, net-art and cross-disciplinary collaboration. ...
  • ...Blast Theory is renowned internationally as one of the most adventurous artists' groups using interactive media. Lead by Matt Adams, Ju Row Farr and Nick Tandavanitj the group has a team of seven and is based in London. The group's work explores interactivity and the...
  • ...Bill Seaman is a media artist and professor. He holds a Ph.D. from CAiiA, the Centre For Advanced Inquiry into the Interactive Arts a Master of Science in Visual Studies degree from the Massachusetts Institute of Technology (MIT), and a BFA at the San Francisco Art...
  • ...Bernd Lintermann works as artist and scientist in the field of real time computer graphics with a strong focus on interactive and generative systems. The results of his research are applied in the scientific, creative and commercial context. His body of work spans more...
  • ... Mostly known for incorporating loudspeakers into clothes, like ballerina tutus (AUDIO BALLERINAS), I also create large interactive sound sculptures made with hundreds of recycled speakers. Found in public places, these electroacoustic sculptures have...
  • ... moved into video and computers in the early 80's, creating videotapes and installations, videodiscs, and now is working with interactive digital media as an artform. His principle interests center on the relationship of individuals to their society and on...
  • ... technologies are not fundamentally new, his projects imagine a “what could have been” scenario between the disciplines of interactive art, early and pre-cinema, and architecture. He is currently developing a series of works that deal with the intersection of...
  • ... an expressive approach based on chaos and artificial life to explore the potentiality of "artificial societies" to create interactive audio-visual environments and emergent behaviour. The relation between art and science, mind and society, communication...
  • ... counter-movements and anti-fraud activism. He implements social engineering strategies that emerge in his research into interactive narratives, artistic installations, data visualizations and creative media competence trainings. In the last years he...