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  • ...Deeply rooted in art, music, mathematics and technology, Lin Hsin Hsin has composed and realized digital music without sound card and midi instruments since 1985. She has created the first virtual art museum in the world, 1994, designed the 50th Anniversary United...
  • ... based on the creation of new media and audiovisual forms through programming, electronic design, manufacturing and optical digital imaging systems. Although it becomes clear, this strong presence workshop processes linked to new technologies, his work...
  • ...Andy Lomas is a mathematician, digital artist and Emmy award winning supervisor of computer generated effects. Cellular Forms is the latest part of Morphogenetic Creations: a series of work which explores how complex organic structures, such as those seen in nature,...
  • ... his artistic activity by continuously crossing the thin line between intangible and tangible, focusing on the idea of non digital identity, the erosion of an overloaded information onto social strata, the instant overexposure of privacy within our social...
  • ... is filmmaker who works outside the frame. The "moving" image, and in particular the evolution of film in the digital or networked age, has been a core theme of her works. Characteristic is the blurring of boundaries between linear and...
  • ... world-renowned for his work with web-based interactive motion graphics and an advocate for the notion of simplicity in the digital age. Maeda was appointed President of the Rhode Island School of Design in 2008. He was previously Associate Director of...
  • ... Ph.D. in Visual and Cultural Studies from University of Rochester [1993]. Manovich has been working with computer animation, digital cinema, digital photography, and interactive multimedia since 1984. He has been teaching digital arts since 1992. Manovich...
  • ...Brian Mackern (Uruguay) is a new media artist, developer and designer of digital and hybrid net based art projects since 1995. Musician, composer and developer of autogenerative and reactive sound visual structures and environments. His art practice delves into areas...
  • ... to develop autonomous artistic processes. His most recent projects include the mysterious packets toolkit, the 0xA band, the digital artlife Metabiosis project, the pure:dyne GNU/Linux live distribution for media artists and ongoing theoretical research into...
  • ...My particular expertise in the history of computer and digital art began in 2002 when I joined an AHRC-funded research group at Birkbeck College, University of London – The CACHe Project (Computer Arts, Contexts, Histories, etc), which investigated the origins of...