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  • ... practice extends a variety of experience, particularly in research and teaching leadership, relating to the sciences, technology, communication and arts, working in partnership with major research organisations, museums, education, business and...
  • ...G/MZ. Sound and visual artist, with a degree in information systems, works in art and technology integrating data, music or visuals, developing projects in different fields like computer vision, audiovisual installations, video mapping and different digital...
  • ... and professor. He make use of sculptural tradition and spatial configurations exploring the new realities of the information technology. He became the first professor of New Media Art at the Royal University College of Fine Art in Stockholm in 1999....
  • ... UK. From a background in working to develop artists’ access to production resources, I set up MITES (the UK arts exhibition technology resource) in Liverpool in 1992, an organisation that was key to supporting the growth of video and new media practice in the...
  • ...Hamilton Mestizo work primarily explores the interfaces of arts, science and technology and their critical, ecological, and social-political implications. In the last decade, Mestizo has combined his artistic practice with education and research focused on new media,...
  • ... recognition into Nanomechanics. His research is deeply connected with convergence and application of nanoscale science and technology with an emphasis on mechanics on the nanoscale. His research encompasses crucial aspects of physics, chemistry,...
  • ... He is also co-principal investigator for the US-based Center for Embedded Sensing, studying the impact of new micro-sensing technologies. In 1987 he gained a BSc in Applied Mathematics from UC Davis and in 1994 a PhD in Statistics from UC Berkeley. He and...
  • ... with the information systems contained within living organisms and ecosystems and how they may be processed through technology with the aim of creating relationships and meanings. This work reflected on the ideas of umwelt and biosemiotics as...
  • ...n Grba's research in new media art combines mutually inspired artistic and theoretical work. In art projects, he explores the creative, technical and relational aspects of generative systems by defining new ways to interrelate the material and procedural features of...
  • ... before winning a 2004 Fabrica fellowship in Italy. He creates online projects that re-imagine how humans relate to technology and to each other. These combine elements of computer science, statistics, anthropology, visual art and storytelling. His...