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  • Whether they are dynamic or static; sculptures by Henrik Menné are basically about process, balance and about organizing matter through both rigid systems and chance. The major part of Mennés production consists of large-scale machines or
  • SM Lives in São Paulo as a New Media Artist and Researcher employing computer-based technologies and moving-image associated to architectural constructions in the production of art. Michelin investigates the production of social space through
  • Bonnie Mitchell is a Professor at Bowling Green State University in Digital Arts, in Ohio, USA. Her creative scholarship includes electronic interactive installation, experimental animation, environmental data visualization, net-art and
  • Wolfgang Muench is a media artist and art educator. He studied Fine Arts in a pre-computer era at the Stuttgart State Academy of Art and Design, Germany, and the University of Applied Arts Vienna, Austria. In 1996, he joined the ZKM Centre for Art
  • Lila Moore is a pioneering artist, filmmaker, screen choreographer, networked performance and mixed reality creator. She holds a practice-based PhD in Dance on Screen from Middlesex University (2001, UK) in the context of modern and contemporary
  • Leonel Moura is a pioneer in the application of robotics and artificial intelligence in art. In 2001 he created the first robot arm able to generate unique paintings operate by an ‘ant algorithm’. In 2003 a swarm of ‘Painting Robots’ were able to
  • "I am a silicon valley unicorn. I make software art. I communicate between engineers and artists. I think a lot about issues of programming for non-programmers. I am best known for my generative computational aesthetics for Disney's TRON:Legacy. My
  • Joseph Nechvatal's contemporary art practice engages in the fragile wedding of image production and image resistance. Through his version of an art-of-noise, he brings a subversive reading to the human body through computational viruses,
  • Statement Seit Mitte der 90er Jahre des letzten Jahrhunderts beschäftige ich mich mit dem urbanen Raum, Naturphänomenen, dem menschlichen Körper, politischen Themen und virtuellen Welten. Im Rahmen meines Kunststudiums habe ich Werke entwickelt,
  • Chris O’Shea is an artist and experience designer. He creates installations that playfully challenge our perception of spaces and objects. He has been commissioned by BBC Big Screen, Design Museum and Science Gallery, Dublin, and has collaborated