Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
(selected)
Scholar
Work
Work with Video
Literature
Institution
Event
Feature
All Categories
1
…
(more)
9
10
11
12
(current)
13
(more)
21
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Peter Weibel
... he discovered the art
world
again. In his role as a... at universities and long
time
head of institutions such as...
Rewa Wright
... photography and real-
time
3D modelling, to think...
Alexandra Dementieva
... the trace at the same
time
enshrines the technology in...
Ethan Bach
... about society, the
world
and oneself. As a... technology to cr
eat
e change through challenging... the NM Arts Building and
Current
s 2013. He’s been invited...
Patrick Moya
... specialist in virtual
world
s in Italy ? Gerosa has... hope to «becoming a Cr
eat
ure instead of the Cr
eat
or». At... the Cr
eat
or». At that
time
, he read McLuhan, and ask...
Tiia Johannson
... its reflections to art
world
. Attention was focused in... projects on video, mul
time
dia and Information Society...
Bradford W. Paley
... driven by the real-
world
metaphors of the experts who... Bradford Paley uses computers to cr
eat
e visual displays with the goal...
Seigo Matsuoka
... gr
eat
influence in the
world
s of art, ideas and media.... graphism exerted gr
eat
influence in the
world
s of...
Maciej Wisniewski
... Pioneer of 2007 by The
World
Economic Forum . Wisniewski... (1996) have been f
eat
ured in online and offline...
Isabelle Jenniches
... Master's degree in Th
eat
er and Film Design from the... from the Internet. Real-
time
collaborative cr
eat
ion plays...
1
…
(more)
9
10
11
12
(current)
13
(more)
21