Archive Search

  • Joachim Blank, Mitbegründer von Internationale Stadt Berlin, war seit Beginn der 90er Jahre als Künstler, Initiator und Autor in grundlegende Projekte involviert, die den durch die Digitalisierung ausgelösten Paradigmenwechsel hinterfragten. Mit
  • Collaborating as boredomresearch, Southampton based Vicky Isley and Paul Smith have gained an international reputation for interrogating the creative role of computing. boredomresearch often think of themselves as employing computer gaming
  • Richard Brown has a BSc in Computers & Cybernetics and an MA in Fine Art and creates interactive artworks using multi-media technology, computer programming, electronics and interfacing. Between 1995 and 2001 Richard was a Research Fellow at the
  • Sheldon Brown is Director of the Center for Research in Computing and the Arts (CRCA) at the University of California at San Diego (UCSD) where he is a Professor of Visual Arts and the head of New Media Arts for the California Institute of
  • Heath Bunting is a British internet artist and activist. His early works include street art, performance, intervention, pirate radio, fax and mail art. In the 1990s, he became one of the co-founders of the net.art movement. Many of his internet and
  • Leif Brush was an emeritus art professor at the Department of Art & Design, University of Minnesota, Duluth, Minnesota, born 28 March 1932, Bridgeport, Illinois, U.S.A. He received an MFA from the School of the Art Institute of Chicago:
  • Nancy Buchanan is a Los Angeles-based artist whose practice includes installation, drawing/mixed media, performance and video. Politically outspoken against nuclear war and American international policies, Buchanan began performing in the 70s during
  • Andres Burbano is currently Associate Professor in the Department of Design at Universidad de los Andes. Burbano holds a PhD in Media Arts and Technology from the University of California Santa Barbara. "Burbano, originally from Colombia,
  • David R. Burns takes an interdisciplinary approach to creating digital media art by combining 3D computer modeling and animation, digital video, sound design, and physical computing to push the boundaries of artistic expression. His creative work
  • Ed grew up playing with computer programming, with his first software title being published at the age of 17. Following a degree in Architecture at the University of Liverpool, Ed undertook the MA in Digital Arts at the Middlesex University Centre