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  • ... collaborative projects, the Emergency ArtLab (2000) and cubeLife (1999), featured in both editions of “Explorations in Art and Technology” (Springer 2002, 2018). I then became an independent researcher at the Institute of Creative Technologies (De Montfort...
  • ... Documents of Contemporary Art. Recent publications featuring his work include Telematic Embrace: visionary theories of art, technology and consciousness, New Media in the Late 20th-Century, Video Art, and Digital Art. (source: www.peterdagostino.net)
  • ... conscious act defining it as something, she soon turned to other media, eventually landing at that seemingly least random technique of classical oil painting. However, by combining it with digital art and glitched elements, Ehrlich subverts also this...
  • ...F.A.B.R.I.CATORS is a digital media company specializing in: Interactive Technology, Virtual Reality, Interactive Media, Networking, Robotics, Digital Media and Integrated Media. The company operates in the fields of: Art, Design, Architecture, Edu-Entertainment,...
  • ... Practices (Autonomedia, 2002). Recently she completed an edited volume of essays titled, “Latin American Modernisms and Technology,” which explores diverse engagements of Latin American intellectuals and artists with modern technologies. She is now...
  • ... is co-coordinator and researcher of the Post-Screen research project based on the use of screens within artistic practices, technology and cybercultures contexts.
  • ...Scott S. Fisher is a media artist and interaction designer whose work focuses primarily on interactive environments and technologies of presence. Known for his pioneering work in the field of Virtual Reality at NASA, Fisher's media industry experience also includes...
  • ... paragraphs, I use bolts, batteries, metal and custom electronics. These machinic texts create tension by mixing natural and technological systems. My work is rooted in handson experimentation in the studio. In constructing automata that make use of...
  • ... field of digital art. Her research examines the boundaries between the personal and the public, perception, power, and what technology can teach people about themselves. Using the formal language of the computer program or game to create systems which...
  • ... of his studies is the Web Art in Brazil, which has been developed since 1999 and nowadays focus on the research on critique technological art. He has developed the co-production of the digital poetry magazine Arteria 8, in co-authorship with Omar Khouri....