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  • ... critically creative, cultural, social, ecological and political aspects. In this context he is creating network-oriented interactive art projects: interactive installations, media art, internet art, performance art, video art, augmented reality (AR) art,...
  • ... and robotic installations. In his first works he combined such elements as Bodybots, body-controlled robots, Systematugy (interactive narration with computers) and dresskeleton (the exoskeleton body interface). The themes explored in his work include: the...
  • ... CaixaForum Madrid, STEIM, IRCAM, EMPAC, Stanford CCRMA). An integral part of his practice is the creation and sharing of interactive biophysical instruments using free software and open hardware. Recently, with the support of the Rockefeller Foundation...
  • ... of the Engineering Reality of Virtual Reality conference with Ian McDowall. Margaret Dolinsky's research investigates interactive experience over high-speed networks and the CAVE Automated Virtual Environment while using the digital arts for cognitive...
  • ...Mari Velonaki has worked as an artist and researcher in the field of interactive installation art since 1995. Velonaki has created interactive installations that incorporate movement, speech, touch, breath, electrostatic charge, artificial vision and robotics. In 2003,...
  • ...Dr. Maria Roussou is an Associate Professor (tenured) in Interactive Systems (i.e. Human-Computer Interaction, Virtual Reality, Computer Games) at the Department of Informatics & Telecommunications, National and Kapodistrian University of Athens. She has been involved...
  • ... discourse, methodological development, and the production of works in the areas of ArtScience, Computational Art, and Interactive Architecture. His research work emphasizes methodological development in the integration of hardware, software and...
  • ...x de Nijs is a Rotterdam based artist who explores the dynamic clash between bodies, machines and other media. His works include mainly interactively experienced machines that play with the perception and control of image and sound, but also, radical and humorous...
  • ... he is currently associate professor. Martin Kusch’s artistic practice is rooted in the creation of media installations and interactive environments. Media hybridization and processes of transformation of electronic image and sound in a performative context...
  • ... assemblages of physical and virtual elements that explore the contemporary self and its hybrid corporeality. With a focus on Interactive and Extended Reality Art, Martina experiments with new forms of performative and glitched self-portraiture to explore new...