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  • Interactive artist and programmer from Barcelona with a Fine Arts degree and a Masters in Digital Arts. She focuses her work in creating playful interactive art pieces in order to make new media art closer to the public (or users). She sees the game
  • I am a New Zealander based in Berlin. I've been active in the critical intersection of art and technology since 1998. My projects and the occassional paper have been presented at many museums, international electronic-art events and conferences,
  • Sylvia Eckermann In Sylvia Eckermann's work, a discursive engagement with form and media culminates in critical artistic reflections about our entanglement as individuals in current socio-economic situations. Eckermann works with various media
  • Agnes Hegedüs, born in Budapest in 1964 studied Photography and Video Art at the Budapest Academy of Applied Arts, followed by the Minerva Academy, Groningen, the Kunstakademie Enschede and the Institute of New Media, Städelschule, Frankfurt/Main.
  • Known for her theories on playculture, activist design, and critical play, Mary Flanagan has achieved international acclaim for her novel interdisciplinary work, her commitment to both theory and practice, and her ongoing pioneering contributions to
  • Annja Krautgasser is a media artist and architect who has been teaching on architecture, media, and the public at the Academy of Arts in Linz, and is an assistant at the Technical University in Graz, Austria. Rainer Mandl, born 1968, is a web and
  • Since 2004 - Curriculum designer and senior lecturer for Interactive Media and Creative Arts modules at Department of Art Theory and Practice, Charles University, Prague, Czech Republic. 2008-2016: Cyber Hub Leader at Inter-Disciplinary.Net, Oxford,
  • After highschool and community service in an institution for the mentally ill he went to Marburg to study art, music and media at Phillips Universität. One year later he changed to the Städelschule in Frankfurt in order to study film with Peter
  • Beatriz Albuquerque lives and works between Porto and New York and is known for her interdisciplinary practices between multimedia performance and installation. She was selected by Flash Art magazine as one of the 100 most relevant international
  • //////////fur//// develops art entertainment interfaces for multidimensional multiuser involvement: software-programs in mechatronic artefacts that create dynamic action-spaces for two or more participants. //////////fur////'s guiding idea is the