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  • ...Computer scientist interested in data, artificial intelligence, interaction — in the exploration of plastic-sound virtualities through impulse and generative reinterpretation.
  • ... https://www.officinesintetiche.it/. She is interested in the hybrid areas of transition between art and science, reality and virtuality, fiction and nonfiction, simplicity and complexity, solitude and community, the individual and nature, art and life. She...
  • ... field”. Acevedo’s work was discussed at length in an important and influential book called From Technological to Virtual Art, written by art historian Frank Popper, (MIT Press 2007). His image called Springside Cynthesis and a descriptive blurb...
  • ... art practice extends across various media and genres, such as light and kinetic installations, video, drawings and virtual (mixed reality) art. In her video, light and kinetic work, Berlot investigates various forms and expressions of...
  • ... and Critical Play (2009), all with MIT Press. She writes about popular culture and digital media such as computer games, virtual agents, and online spaces in order to understand how they affect and reflect culture. She is also co-author with Matteo...
  • ... in the International Museum of Electrographic (MIDE), researching, among others: the concept of physical museum over the virtual museum, the evolution and development of semiotics in web space or writing texts from the research on new technological...
  • ... since 1977, integrating the time-based forms of video with practices of installation, computer imagery, print, animation, virtual reality and writing. A graduate of the Zurich University of Arts with a degree in art education (1979), he participated in...
  • ... is a performer, musician and writer based in London. He explores the dimensions of the human body in relation to real, virtual and cultural spaces through performances, concerts and installations. In his works, sound, machines and biology are...
  • ... people do not get it, then I believe you have failed as a visual artist. My current project is: WHAT MAKES YOU, YOU? This virtual visual interactive art project is online, ongoing, and digital. The answers to this question act as an inspiration for me to...
  • ... signature. During the audio walk, the viewer (or perhaps the participant, to be more precise) is guided through a sonic "virtual" journey, using recorded voices and sounds delivered via headset. As the art form has progressed, Cardiff has incorporated...