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  • Zareei, Mo. Audiovisual Materialism Organised Sound 25, no. 3 (November 2020): 362-371.
  • Seaman, Bill. Notes on Artificial Games In Visual Proceedings - Computer Graphics Siggraph ´93, Anaheim: 1993.
  • Hershman, Lynn. Romancing the Antibody Kunstforum International 132 (November - January 1996): 158-167.
  • Knowbotic Research. Co-Realities In Nonlocated Online - Medien.Kunst.Passagen, edited by Knowbotic ResearchVol.3. Wien: Passagen Verlag, 1994.
  • Seaman, Bill. Hybrid Architectures - Media Information Environments In Intelligent Environments: Spatial Aspects of the Information Revolution, edited by Peter DroegeAmsterdam, NL: North Holland, 1997.
  • Loeffler, Carl Eugene and Tim Anderson, ed. The Virtual Reality Casebook. first Edition th ed.Hoboken, NJ: Van Nostrand Reinhold Company, 1994.
  • Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing In VIDÉOFORMES 98. Culture Contemporaine Arts Video, Nouvelles Technologies, edited by G. Soucheyre, 10-13. Clermont Ferrand: Turbulences Vidéo, 1998.
  • Capucci , Pier Luigi. Alba, arte transgenica, arte del vivente Noema - Tecnologie e Societá (2000).
  • Ranlund, Sven. Virtuella Vatten-Varelser Goeteborg-Posten (November 15th 1996).
  • Lunenfeld, Peter. Digital Dialectics: A Hybrid Theory of Computer Media Afterimage 21 (November 1993): 5-7.