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Über mentale und instrumentale virtuelle Bilder
1986
Virilio, Paul. Über mentale und instrumentale virtuelle Bilder In Bildwelten, Denkbilder (Texte zur Kunst, 2), edited by Florian Rötzer and Otto et. al. Van de LooMünchen, DE: Boer Verlag, 1986.
La Tentation de la techno-mystique
1996
Schutze, Bernard. La Tentation de la techno-mystique Inter Art Actual (Winter 1996): 25.
Prolegomena
1993
Bec, Louis. Prolegomena In Ars Electronica 93. Genetische Kunst - Künstliches Leben, edited by Karl Gerber and Peter Weibel, 172-180. : 1993.
Un jardin extraordinaire
1994
Segura, Jean. Un jardin extraordinaire Science et Vie Micro , no. 115 (April 1994).
Designing Comprehensible Agents
1999
Sengers, Phoebe. Designing Comprehensible Agents In International Joint Conference on Artificial Intelligence (IJCAI-99), Stockholm, Sweden: 1999.
Genetische Kunst - Künstliches Leben
1993
Serfözö, Sascha. Genetische Kunst - Künstliches Leben Das Kunst-Bulletin - Schweizer Kunstverein (October 1993 1993).
Art Futura introduce la realidad virtual como elemento de la vida cotidiana
1997
Jarque, Fietta. Art Futura introduce la realidad virtual como elemento de la vida cotidiana El Pais (October 16th 1997).
The House that Jack Built: Jack Burnham´s Concept of `Software` as a Metaphor of Art
1998
Shanken, Edward. The House that Jack Built: Jack Burnham´s Concept of `Software` as a Metaphor of Art Leonardo Electronic Almanac 6, no. 10 (November 17th 1998).
Das Öffentliche Bild
1991
Virilio, Paul. Das Öffentliche Bild In Digitaler Schein: Ästhetik der elektronischen Medien, edited by Florian RötzerFrankfurt/Main: Edition Suhrkamp, 1991.
Multi Mega Book in the Cave
1998
Fischnaller, Franz. Multi Mega Book in the Cave In Monumedia: Multimedia and Cultural Heritage, edited by Fridericiana/University Press, 29-30. Electa, Napoli, Italy: Editor Fridericiana/ University Press, 1998.
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