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Surround-Screen Projection-Based Virtual Reality: The Design and Implementation of the CAVE
1993
Cruz-Neira, Carolina. Surround-Screen Projection-Based Virtual Reality: The Design and
Implementation of the CAVE (1993).
010101
2001
Cutler, Randy Lee. 010101 Canadian a/r/t 18, no. 3 (Fall 2001): 118-120.
AVATARS! Exploring and Building Virtual Worlds on the Internet
1998
Damer, Bruce. AVATARS! Exploring and Building Virtual Worlds on the Internet. Berkeley, California: Peachpit Press, 1998.
Neurocinema. Zum Wandel der Wahrnehmung im technischen Zeitalter
1996
Weibel, Peter. Neurocinema. Zum Wandel der Wahrnehmung im technischen Zeitalter In Wunschmaschine Welterfindung, edited by Brigitte FeldererWien, New York: Springer Verlag, 1996.
Faster, Medienkunst! Skill! Skill! Ein Interview mit Peter Weibel von Aram Lintzel
1998
Weibel, Peter. Faster, Medienkunst! Skill! Skill! Ein Interview mit Peter Weibel
von Aram Lintzel Texte zur Kunst 32 (1998): 58-69.
The Cyberbiological Worlds of Nerve Garden: A Test Bed for VRML2.0
1998
Damer, Bruce. The Cyberbiological Worlds of Nerve Garden: A Test Bed for VRML2.0 Leonardo 31, no. 5 (1998): 389-392.
The Origin of Perspective
1995
Damisch, Hubert. The Origin of Perspective. Cambridge, MASS: The MIT Press, 1995.
Medien Kunst Aktion: Die 60er und 70er Jahre in Deutschland
1997
Frieling, Rudolf and Dieter Daniels, ed. Medien Kunst Aktion: Die 60er und 70er Jahre in Deutschland. Wien, New York: Springer, 1997.
Spacial Orientation and Wayfinding in Large-Scale Virtual Spaces
1998
Darken, Rudolph P.. Spacial Orientation and Wayfinding in Large-Scale Virtual Spaces Presence: Teleoperators and virtual Environments 7, no. 2 (1998): 101-107.
Vom Experiment zur Idee: Die Kunst des 20. Jahrhunderts im Zeichen von Wissenschaft und Technologie. Analyse, Dokumente, Zukunftsperspektiven
1975
Davis, Douglas. Vom Experiment zur Idee: Die Kunst des 20. Jahrhunderts im Zeichen
von Wissenschaft und Technologie. Analyse, Dokumente, Zukunftsperspektiven. Köln: DuMont, 1975.
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