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Mitten in der Digitalen Evolution
1996
Kitzmantel, Silvia. Mitten in der Digitalen Evolution Oberösterreichische Nachrichten (August 30th 1996).
A Brief History of Motion Capture for Computer Character Animation
1994
Sturman, David J.. A Brief History of Motion Capture for Computer Character Animation .
Evaluating
the
Effectiveness of Virtual Reality for Pediatric Pain Distraction
2003
... et.al.. Evaluating
the
Effectiveness of Virtual...
Nowe oblicze swiata
1994
Kluszczynski, Richard. Nowe oblicze swiata Gazeta Wyborcza 177 (August 1st 1994): 11.
Binaera: 14 Interaktionen - Kunst und Technologie
1993
Kunsthalle Wien, ed. Binaera: 14 Interaktionen - Kunst und Technologie. Wien: 1993.
"A-Volve" at ICC Gallery, Tokyo
1994
Kusahara, Machiko. "A-Volve" at ICC Gallery, Tokyo Asahi Shinbun (December 11th 1994).
Computer Art
1994
Kusahara, Machiko. Computer Art Studio Voice (March 1994).
Siggraph´95
1995
Kushiyama, Kumiko. Siggraph´95 New Media (December 1995).
Agnes Hegedüs, Bernd Lintermann, Jeffrey Shaw: Reconfiguring
the
CAVE
2004
... Shaw: Reconfiguring
the
CAVE In Future Cinema:...
Siggraph´96
1996
Kushiyama, Kumiko. Siggraph´96 New Media (December 1996).
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