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L'architecture de la cyberception
1996
Ascott, Roy. L'architecture de la cyberception In Les cinq sens de la création, edited by M. Borillo and A. Sauvageot, 184-194. Seysell: Editions Champ Vallon, 1996.
Consumer Culture and the Technological Imperative: The Artist in Dataspace
1995
Penny, Simon. Consumer Culture and the Technological Imperative: The Artist in Dataspace In Critical Issues in Electronic Media, edited by Simon PennyAlbany, NY: Suny Press, 1995.
Christa Sommerer and Laurent Mignonneau
1996
Naoko, Inagaki. Christa Sommerer and Laurent Mignonneau Nihon Kezei Shinbun - Sunday Nikkei (February 11th 1996).
Culture: Char Davies, Virtual Artist
2000
Napier, JoAnn and Denise Shortt and Emma Smith. Culture: Char Davies, Virtual Artist In Technology with Curves: Women Reshaping the Digital Landscape, Toronto, Ontario: Harper Colllins Ltd, 2000.
The Emperor´s New Mind: Concerning Computers, Minds, and the Laws of Physics
1989
Penrose, Roger. The Emperor´s New Mind: Concerning Computers, Minds, and the Laws of Physics. Oxford, UK: Oxford University Press, 1989.
Expanded Cinema
1969
Weibel, Peter. Expanded Cinema Film 11 (1969): 41-47 and 51-52.
CAT - Communication, Art and Technology
2000
Strauss, Wolfgang and Monika Fleischmann. CAT - Communication, Art and Technology In Global@home: Informations- und Dienstleistungsstrukturen der Zukunft, edited by Herbert KubicekJahrbuch Telekommunikaton und Gesellschaft, Heidelberg: Hüthig
Journey into VR
1996
Porter, Steven. Journey into VR Computer Graphics World 16, no. 10 (1996): 59-60.
Interaction Design: Beyond Human-Computer Interaction
2002
Preece, Jenny and Yvonne Rogers and Helen Sharp. Interaction Design: Beyond Human-Computer Interaction. Hoboken, NJ: John Wiley and Sons Ltd., 2002.
Interacting with "Machine Culture"
1993
Prince, Patric D.. Interacting with "Machine Culture" IEEE Computer Graphics 13, no. 5 (September/October 1993): 4-8.
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