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Telematic Embrace: Visionary
The
ories of Art , Technology, and Consciousness by Roy Ascott
2003
... Visionary
The
ories of Art ,... Visionary
The
ories of Art ,...
Handbuch Medien: Computerspiele:
The
orie, Forschung, Praxis
1999
... Computerspiele:
The
orie, Forschung,... Computerspiele:
The
orie, Forschung,...
Extra Life. Über das Sterben in Computerspielen
2002
... In
game
_over. Spiele, Tod und...
Biorobotic environments, interactions and hyperhumans: Interactive robotic performances exploring
the
potentials of an unknown space towards
the
potential of a renewed anatomy.
2001
... exploring
the
potentials of an... exploring
the
potentials of an...
Teleanamnesis in
the
Caicara Millieu
2002
...in, Simone. Teleanamnesis in
the
Caicara Millieu In 4th... non-local, non-
line
ar, non-ordinary, ... in, Simone. Teleanamnesis in
the
Caicara Millieu In 4th...
Virtual Ecology:
The
Work of Char Davies
1999
...ghue, Karl. Virtual Ecology:
The
Work of Char Davies In... Davies In Thought
Line
s 3: An Anthology of... ghue, Karl. Virtual Ecology:
The
Work of Char Davies In...
Virtual Reality and
the
The
atre: Immersion in Virtual Worlds
1999
...y, Mark. Virtual Reality and
the
The
atre: Immersion in... y, Mark. Virtual Reality and
the
The
atre: Immersion in...
Virtual Scenography:
The
Actor/Audience/Computer Interface
1996
..., Mark. Virtual Scenography:
The
... , Mark. Virtual Scenography:
The
...
The
The
atre of Virtual Reality
1992
...Reaney, Mark.
The
The
atre of Virtual Reality
The
atre... Reaney, Mark.
The
The
atre of Virtual Reality
The
atre...
SweetPad
2008
... / Playware/
Game
world, Gijon, ES:...
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