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Virtual Reality and
the
The
atre: Immersion in Virtual Worlds
1999
...Reaney, Mark. Virtual Reality and
the
The
atre: Immersion in Virtual Worlds Digital...
Biorobotic environments, interactions and hyperhumans: Interactive robotic performances exploring
the
potentials of an unknown space towards
the
potential of a renewed anatomy.
2001
... robotic performances exploring
the
potentials of an unknown space...
Beyond Dualism into Hybridism - Transforming Politics and Economy via
the
daily life of Cities / Über den Dualismus hinaus zum Hybridismus - Transformation von Politik und Wirtschaft durch den urbanen
All
tag
2005
... Wirtschaft durch den urbanen
All
tag In Hybrid. Living in Paradox, ... Politics and Economy via
the
daily life of Cities / Über den...
Virtual Scenography:
The
Actor/Audience/Computer Interface
1996
...Reaney, Mark. Virtual Scenography:
The
Actor/Audience/Computer Interface
The
atre...
The
The
atre of Virtual Reality
1992
...Reaney, Mark.
The
The
atre of Virtual Reality
The
atre Design and Technology XXIX,...
The
atre of Restless Automata review on boredomresearchs' solo exhibition at Peterborough Digital Arts
2006
...Boredomresearch.
The
atre of Restless Automata review on boredomresearchs' solo...
Media Hacking vs. Conceptual Art
2009
...Ludovico,
All
esandro, ed. Media Hacking vs. Conceptual Art. Basel: Christoph...
Digital Performance: A History of New Media in
The
atre, Dance, Performance Art and Inst
all
ation
2007
... Performance Art and Inst
all
ation. Leonardo Books, Cambridge, MA:... A History of New Media in
The
atre, Dance, Performance Art and...
The
ory and Practice of Media Art: Aes
the
tic Parergons and Perspectives
2010
...Kisseleva, Olga and Oliver Grau.
The
ory and Practice of Media Art: Aes
the
tic...
Towards a Field
The
ory for Postmodernist Art
1980
...Ascott, Roy. Towards a Field
The
ory for Postmodernist Art Leonardo 13, no. 13 ...
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