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Machine Culture
1993
...y, Simon. Machine Culture In Siggraph 1993
Proc
eedings, edited by Simon...
The Intelligent Machine as Anti-Christ
1992
... as Anti-Christ In SISEA 1990
Proc
eedings, Groningen: 1992.
Machine Culture: The Virtual Frontier
1993
... Frontier In SIGGRAPH ´93
Proc
eedings, edited by Simon...
Presence in Immersive Virtual Environments
1993
... Virtual Environments In
Proc
eedings of the IEEE Conference -...
Artificial Evolution for Computer Graphics
1991
... Graphics In SIGGRAPH`91
Proc
eedings, , 319-328. : 1991.
Interactive Evolution of Dynamical Systems
1992
... Practice of Autonomous Systems:
Proc
eedings of the First European...
Interactive Evolution of Equations for
Proc
edural Models
1993
...rl. Interactive Evolution of Equations for
Proc
edural Models The Visual Computer -...
Evolving 3D Morphology and Behavior by Competition
1994
... In Artificial Life IV
Proc
eedings, edited by Brooks and ...
Evolving Virtual Creatures
1994
... Creatures In SIGGRAPH`94
Proc
eedings, , 15-22. : 1994.
Towards Extended Performance - Reconsidering the Concept of a Multi -User Environment
1998
... a Multi -User Environment In
Proc
eedings of the Esprit 13 Project...
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