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Der bewegte Betrachter.
The
orien der interaktiven Medienkunst
1997
... bewegte Betrachter.
The
orien der interaktiven...
Coded Characters. Media Art by Jill Scott
2003
Hahne, Marille, ed. Coded Characters. Media Art by Jill Scott. Ostfildern-Ruit: Hatje Cantz, 2003.
Modest_Witness@Second_Millennium: FemaleMan meets OncoMouse: Feminism and Technoscience
1996
Haraway, Donna J.. Modest_Witness@Second_Millennium: FemaleMan meets OncoMouse: Feminism and Technoscience. New York, London: Routledge, 1996.
Cultural Diversity in
the
Global Village:
The
Third International Symposium on Electronic Art
1992
...Ross, ed. Cultural Diversity in
the
Global Village:
The
Third...
From Cybernation to Interaction: A Contribution to an Archeology of Interactivity
1996
Huhtamo, Erkki. From Cybernation to Interaction: A Contribution to an Archeology of Interactivity In Wunschmaschine Welterfindung: Eine Geschichte der Technikvisionen seit dem 18. Jahrhundert, edited by Brigitte Felderer, 192-207. Vienna/New York:
Jeffrey Shaw´s EVE and
the
Panoramic Tradition
1995
... Erkki. Jeffrey Shaw´s EVE and
the
Panoramic Tradition...
Hardware - Software - Artware: Die Konvergenz von Kunst und Technologie. Kunstpraktiken am ZKM Institut für Bildmedien 1992 - 1997
1997
ZKM Karlsruhe, ed. Hardware - Software - Artware: Die Konvergenz von Kunst und Technologie. Kunstpraktiken am ZKM Institut für Bildmedien 1992 - 1997. Ostfildern-Ruit: Hatje Cantz, 1997.
Sieben Hügel: Bilder und Zeichen des 21. Jahrhunderts
2000
Baumunk, Bodo-Michael and Jasdan Jörges. Sieben Hügel: Bilder und Zeichen des 21. Jahrhunderts. Vol.1-7. Berlin, DE: Henschel Verlag, 2000.
Being
The
re:
The
Subjective Experience of Presence
1992
...Heeter, Carrie. Being
The
re:
The
Subjective Experience of...
Bioplay
2002
Hoppe-Sailer, Richard. Bioplay In Philosophie der natürlichen Mittwelt: Grundlagen - Probleme - Perspektiven, edited by Hans Werner Ingensiep and Anne Eusterschulte, 257-272. Würzburg: Verlag Königshausen and Neumann, 2002.
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