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Programmed Visions: Software and Memory. Software Studies Series.
2011
Kyong Chun, Wendy Hui. Programmed Visions: Software and Memory. Software Studies Series.. Cambridge: MIT Press, 2011.
Video Vortex Reader II: moving images beyond youTube
2011
Miles, Rachel Somers and Geert Lovink, ed. Video Vortex Reader II: moving images beyond youTube. Amsterdam: Institute of network cultures, 2011.
Virtual theatres. An Introduction
2004
Giannachi, Gabriella. Virtual theatres. An Introduction. London/New York: Routledge, 2004.
Cine del “postubo” en la era del fin de lo virtual
2014
Beiguelman, Giselle. Cine del “postubo” en la era del fin de lo virtual In El cine hace escuela, edited by Jorge La Ferla and Luis Alberto Quevedo, 183-191. Buenos Aires: Fundacion Telefonica, 2014.
Algorithmisiert
2014
Eckermann, Sylvia, ed. Algorithmisiert. Vienna: Czernin Verlag, 2014.
On Prototypes: Should We Eat Mao’s Pear, Sail Saint-Exupéry’s Boat, Drink with Heidegger’s Pitcher, or Use Nietzsche’s Hammer to Respond to the Crisis?
2013
Kera Denisa. On Prototypes: Should We Eat Mao’s Pear, Sail Saint-Exupéry’s Boat, Drink with Heidegger’s Pitcher, or Use Nietzsche’s Hammer to Respond to the Crisis? In Pedagogies of Disaster, edited by Adam Staley Groves Vincent W.J. van Gerven
Arte pós-virtual: criação e agenciamento no tempo da Internetdas Coisas e da próxima natureza(Post virtual: art in the Internet of Things age
2013
Beiguelman, Giselle. Arte pós-virtual: criação e agenciamento no tempo da Internet das Coisas e da próxima natureza (Post virtual: art in the Internet of Things age In Cyber-Arte-Cultura: A trama das redes, edited by Fernando PessoaVol.7.
Kunst fördert Wirtschaft: Zur Innovationskraft des künstlerischen Denkens
2012
Bertram, Ursula, ed. Kunst fördert Wirtschaft: Zur Innovationskraft des künstlerischen Denkens. Bielefeld: transcript Verlag, 2012.
They Are Born to Play: Japanese Visual Entertainment from Nintento to Mobile Phones
2004
Kusahara, Machinko. They Are Born to Play: Japanese Visual Entertainment from Nintento to Mobile Phones Art Inquiry (2004).
Flow simulation with vortex elements
2012
Stock, Mark. Flow simulation with vortex elements In Biologically-Inspired Computing for the Arts, edited by Anna Ursyn, 18-30. Hershey, PA: IGI Global, 2012.
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