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Pixels and Places – Video Art in Public Space
2010
Schreuder, Catrien, ed. Pixels and Places – Video Art in Public Space. Vol.ISBN 978-90-5662-738-6. Rotterdam: NAi Publishers, 2010.
Pixels and Places – Video Art in Public Space
2010
Schreuder, Catrien, ed. Pixels and Places – Video Art in Public Space. Vol.ISBN 978-90-5662-738-6. 1 th ed.Rotterdam: NAi Publishers, 2010.
Design for Information: An Introduction to the Histories, Theories, and Best Practices Behind Effective Information Visualizations
2013
Mereilles, Isabel. Design for Information: An Introduction to the Histories, Theories, and Best Practices Behind Effective Information Visualizations. Beverly, MA: Rockport, 2013.
Pixels and Places – Video Art in Public Space
2010
Schreuder, Catrien, ed. Pixels and Places – Video Art in Public Space. Vol.ISBN 978-90-5662-738-6. 1 th ed.Rotterdam: NAi Publishers, 2010.
Pain Games. Pain as sensory stimulus in the context of videogame-based digital art
2007
Waelder, Pau. Pain Games. Pain as sensory stimulus in the context of videogame-based digital art artnodes , no. 7 (2007): 61-70.
Ars Electronica: Visions of the Future
2005
Waelder, Pau. Ars Electronica: Visions of the Future artnodes , no. 4 (2005): 1-9.
Trans-media Art. On the Art of Ryszard Wasko
1997
Kluszczynski, Ryszard W.. Trans-media Art. On the Art of Ryszard Wasko In Ryszard Wa ś ko. Retrospective 1970-1990 (photography, film, video), edited by Ryszard W. KluszczynskiLodz: Galeria FF, 1997.
Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for Games, Film & the Web
2005
Gauthier, Jean-Marc. Building Interactive Worlds in 3D: Virtual Sets and Pre-visualization for Games, Film & the Web. Burlington,MA/Oxford(UK): Focal Press, 2005.
Videogames and Art
2006
Clarke, Andy and Grethe Mitchell, ed. Videogames and Art. Bristol: Intellect Books, 2006.
Verzeichnis
2010
Krautgasser, Annja, ed. Verzeichnis. Wien: Schlebrügge Editor, 2010.
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