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Consumer Culture
and
the
Technological Imperative:
The
Artist in Dataspace
1995
...imon. Consumer Culture
and
the
... Culture
and
the
Technological...
Christa Sommerer
and
Laurent Mignonneau
1996
...gaki. Christa Sommerer
and
Laurent...
Culture: Char Davies, Virtual Artist
2000
...Napier, JoAnn
and
Denise Shortt
and
Emma... Reshaping
the
Digital...
High Technology Art
1991
... Schein: Äs
the
tik der...
Genetic Art
and
the
Aes
the
tics of Biology
2002
...la, Steve. Genetic Art
and
the
Aes
the
tics... Steve. Genetic Art
and
the
Aes
the
tics of...
Develop
ment of Models
and
Paradigms for Interactive Environments
1999
... of Models
and
Paradigms for... Novak, Jasminko.
Develop
ment of Models
and
...
CAT - Communication, Art
and
Technology
2000
...Strauss, Wolfgang
and
Monika Fleischmann....
Journey into VR
1996
Porter, Steven. Journey into VR Computer Graphics World 16, no. 10 (1996): 59-60.
Interaction Design: Beyond Human-Computer Interaction
2002
...Preece, Jenny
and
Yvonne Rogers
and
Helen...
Interacting with "Machine Culture"
1993
Prince, Patric D.. Interacting with "Machine Culture" IEEE Computer Graphics 13, no. 5 (September/October 1993): 4-8.
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