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Time Machines in the Gallery: An Archeological Approach in Media Art
1996
Huhtamo, Erkki. Time Machines in the Gallery: An Archeological Approach in Media Art In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and Douglas McLeod, 232-268. Cambridge, MA: MIT Press, 1996.
Der elektronische Raum: 15 Positionen zur Medienkunst
1998
Wirths, Axel and Gerard Goodrow and David Dunn. Der elektronische Raum: 15 Positionen zur Medienkunst. Ostfildern-Ruit: Hatje Cantz Verlag, 1998.
From Cybernation to Interaction: A Contribution to an Archeology of Interactivity
1996
Huhtamo, Erkki. From Cybernation to Interaction: A Contribution to an Archeology of Interactivity In Wunschmaschine Welterfindung: Eine Geschichte der Technikvisionen seit dem 18. Jahrhundert, edited by Brigitte Felderer, 192-207. Vienna/New York:
Hardware - Software - Artware: Die Konvergenz von Kunst und Technologie. Kunstpraktiken am ZKM Institut für Bildmedien 1992 - 1997
1997
ZKM Karlsruhe, ed. Hardware - Software - Artware: Die Konvergenz von Kunst und Technologie. Kunstpraktiken am ZKM Institut für Bildmedien 1992 - 1997. Ostfildern-Ruit: Hatje Cantz, 1997.
Back to the Future[ists]? Or, Multi-Guities for exploring the paradoxes of natural, cultural and virtual identities
2005
D'Agostino, Peter. Back to the Future[ists]? Or, Multi-Guities for exploring the paradoxes of natural, cultural and virtual identities In The Ubiquitous Network / GARR Conference, Pisa: 2005.
Being There: The Subjective Experience of Presence
1992
Heeter, Carrie. Being There: The Subjective Experience of Presence Presence: Teleoperators and Virtual Environments (Fall 1992).
Digital Mosaics: The Aesthetics of Cyberspace
1997
Holtzman, Steven. Digital Mosaics: The Aesthetics of Cyberspace. New York: Simon and Schuster, 1997.
Silicon Second Nature: Cultivating Artificial Life in a Digital World
1998
Helmreich, Stefan. Silicon Second Nature: Cultivating Artificial Life in a Digital World. Berkeley, CA: University of California Press, 1998.
Künstliche Welten aus dem Computer
1994
Hierholzer, Michael. Künstliche Welten aus dem Computer Frankfurter Allgemeine (July 10th 1994).
Total Art: Environments, Happenings, and Performance
1974
Henri, Adrian. Total Art: Environments, Happenings, and Performance. New York: W. W. Norton and Company, 1974.
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