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Choosing Tools for Virtual Environments
1994
O´Sullivan, Dan. Choosing Tools for Virtual Environments Leonardo 27, no. 4 (July/August 1994).
Business Wonderland
1996
Ohashi, Makihito. Business Wonderland Nihon Kezei Shinbun (January 27th 1996).
Truth, Beauty, Freedom, and Money: Technology-Based Art and the Dynamics of Sustainability
2003
Naimark, Michael. Truth, Beauty, Freedom, and Money: Technology-Based Art and the Dynamics of Sustainability Leonardo/ISAST (May 2003).
Eduardo Kac -- The Aesthetics of Dialogue
1994
Osthoff, Simone and Eduardo Kac. Eduardo Kac -- The Aesthetics of Dialogue .
A 3D Moviemap and a 3D Panorama
1997
Naimark, Michael. A 3D Moviemap and a 3D Panorama In SPIE Proceedings, SPIE 3012, San Jose, CAL: 1997.
Art ("and" or "versus") Technology Some Personal Observations
1997
Naimark, Michael. Art ("and" or "versus") Technology Some Personal Observations In Art@Science, edited by Sommerer. Christa and Laurent MignonneauNew York, Wien: Springer, 1997.
Sensing the Future Conference: Arthouse, Dublin
1997
O´Brien, Paul. Sensing the Future Conference: Arthouse, Dublin Circa (Summer 1997).
L'architecture de la cyberception
1996
Ascott, Roy. L'architecture de la cyberception In Les cinq sens de la création, edited by M. Borillo and A. Sauvageot, 184-194. Seysell: Editions Champ Vallon, 1996.
Consumer Culture and the Technological Imperative: The Artist in Dataspace
1995
Penny, Simon. Consumer Culture and the Technological Imperative: The Artist in Dataspace In Critical Issues in Electronic Media, edited by Simon PennyAlbany, NY: Suny Press, 1995.
Design and Entertainment in the Electronic Age
1994
Allen, Rebecca and Bill Brown and Kit Galloway and Ruth E. Iskin and Sherrie Rabinowitz and Alex Singer. Design and Entertainment in the Electronic Age Leonardo 4, no. 4 (1994): 347-351.
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