Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
(selected)
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
5
6
7
8
(current)
9
(more)
30
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Der neue Raum im elektronischen Zeitalter
1991
... 65-74.
Wie
n:...
Ars Electronica 1995: Mythos Information - Welcome to the Wired World
1995
... New York,
Wie
n: Springer Verlag,...
Unsere Regenbogenwelt
1992
... Weibel, 13-21.
Wie
n: PVS Verleger, ...
Keine einfache Materie. Der Künstler als Medienproduzent in einem Universum der komplexen Systeme
1992
... by Klaus Peter
Den
ker, 75-79. Hamburg:...
Über genetische Kunst
1993
... 420-421.
Wie
n: PVS Verleger, ...
Transformationen des Films
1987
... Drechsler, 8-9.
Wie
n: Museum des 20....
Ars Electronica 2001: TAKEOVER - Who´s doing the art of tomorrow? / Wer macht die Kunst von morgen?
2001
... New York,
Wie
n: Springer Verlag,...
The Lure of Antiquity and the Cult of the Machine: The Kunstkammer and the Evolution of Nature, Art, and Technology
1995
... NJ: Markus
Wie
ner Publishers, 1995.
Interactive Modelling and Animation of Branching Botanical Structures
1996
... ´96, , 139-151.
Wie
n, New York: Springer,... Linter
man
n, Bernd and Oliver Deussen. Interactive...
Medien Kunst Aktion: Die 60er und 70er Jahre in Deutschland
1997
... in Deutschland.
Wie
n, New York:...
1
…
(more)
5
6
7
8
(current)
9
(more)
30