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The Telematic Moment
1987
Ascott, Roy. The Telematic Moment L´Estetica della Comunicazione (1987): 81-84.
Perceptual Phenomena and Computer Games / Wahrnehmungsphänomene bei Computerspielen
2001
Meissner, Tobias O.. Perceptual Phenomena and Computer Games / Wahrnehmungsphänomene bei Computerspielen In Ars Electronica 2001: TAKEOVER - Who´s doing the art of tomorrow? / Wer macht die Kunst von morgen?, edited by Gerfried Stocker and
Cyberstar winner from OZ
1998
... winner from OZ
DES
IGN, I3 Magazine, EU...
Büro mit Flügeln: Errechnetes
Des
ign als praktische Kunstform
1991
... Errechnetes
Des
ign als praktische...
CAD in Architektur und
Des
ign. Die ergonomische Gestaltung von Räumen
1990
... Architektur und
Des
ign. Die ergonomische...
Visual Architecture,
Des
ign and Art: Faces of the Body
1994
... Architecture,
Des
ign and Art: Faces of...
Liquid Views and the Unconscious Perception
2015
... Art, Culture, and
Des
ign in the Digital Age,...
An Evolutionary Approach to Synthetic Biology: Zen in the Art of Creating Life
2003
Ray, Tom. An Evolutionary Approach to Synthetic Biology: Zen in the Art of Creating Life In Advances in Evolutionary Computing, edited by Ashish Ghosh and Tsutsui Shigeyoshi, 479-517. Berlin, Heidelberg, New York: Springer, 2003.
Behaglichkeitsfaktoren im Raum_I. Licht im Computer - Forschungsbericht für den Berliner Senat für Wissenschaft und Forschung
1989
Fleischmann, Monika and Wolfgang Strauss. Behaglichkeitsfaktoren im Raum_I. Licht im Computer - Forschungsbericht für den Berliner Senat für Wissenschaft und Forschung. Berlin: Berliner Senat für Wissenschaft und Forschung, 1989.
Intersections between Communication, Art and Technology - the CAT Study
1999
Fleischmann, Monika and Wolfgang Strauss. Intersections between Communication, Art and Technology - the CAT Study In New Media Culture in Europe: Art Research, Innovation, Participation, Public Domain Learning, Education Policy, edited by Frank
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