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Ultima Ratio as Media Theatre - Beyond Moving Skin
2001
Plewe, Daniela Alina. Ultima Ratio as Media Theatre - Beyond Moving Skin In Global Heros, Theater zwischen Medialität und Theatralität, edited by Martina LeekerBerlin: Alexander Verlag, 2001.
Serious Games - Collisions of Meaning and free Association Paradigms
1995
Kushara, Machiko. Serious Games - Collisions of Meaning and free Association Paradigms InterCommunication Annual 95 (1995).
Hybrid Architectures - Media Information Environments
1997
Seaman, Bill. Hybrid Architectures - Media Information Environments In Intelligent Environments: Spatial Aspects of the Information Revolution, edited by Peter DroegeAmsterdam, NL: North Holland, 1997.
Cyberculture
1997
Lévy, Pierre. Cyberculture. Paris: Editions Jacob, 1997.
Presence, Abscence and Knowledge, in: Telerobotic Art
2000
Kusahara, Machiko. Presence, Abscence and Knowledge, in: Telerobotic Art In The Robot in the Garden: Telerobotics and Teleepistemology in the Age of the Internet, edited by Ken Goldberg, 198-212. Cambridge, MA: MIT Press, 2000.
Postmodern Currents, Art and Artists in the Age of Electronic Media
1997
Lovejoy, Margot. Postmodern Currents, Art and Artists in the Age of Electronic Media. Second Edition th ed.New York: Perason Education, 1997.
'Fire and Air', 'Laberint'
1992
Allen, Rebecca. 'Fire and Air', 'Laberint' In Visual Proceedings, edited by John Grimes and Gray LorigChigaco: 1992.
Char Davies
1996
Lunenfeld, Peter. Char Davies Art + Text 53 (1996): 82-83.
L´intelligence collective: Pour une anthropologie du cyberspace
1994
Lévy, Pierre. L´intelligence collective: Pour une anthropologie du cyberspace. Paris: La Découverte, 1994.
Inherent Rights, Vision Rights
1996
Yuxweluptun, Lawrence Paul. Inherent Rights, Vision Rights In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and Douglas MacLeod, 315-318. Cambridge, MA: The MIT Press, 1996.
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