Archive
Search
Artist Index
Institution Index
Thesaurus
[Default Title]
ADA Help
About
(current)
Magazine
Tools
Community
Feedback
Join
Theme
Theme
Light
Dark
Auto
Login
Login
Archive Search
Search
Date
1979–1989
1990–1995
1996–2000
2001–2005
2006–2010
2011–2015
2016–2020
2021–now
Genre
Digital Animation
Digital Graphics
Net Art
Social Network
Database Art
Bio Art
Digital Performance
Nano Art
Robotics
Telematics
Installations
Game Art
Glitch Art
Digital Activism
Events
Festival
Exhibition
Other
Conference
Reset
Artist
Scholar
Work
Work with Video
Literature
(selected)
Institution
Event
Feature
All Categories
Search words under length of 4 characters are not processed. Use single quotes ' for phrases with spaces.
1
…
(more)
5
6
7
8
(current)
9
(more)
31
sort by relevancy (down)
Sort by Alphabeth (up)
sort by date (up)
sort by category (up)
Automata: Seeing Cyborg Through
the
Eyes of Popular Culture, Computer-Generated Imagery, and Contemporary
The
ory
1998
... Cyborg Through
the
Eyes of Popular Culture,...
Virtual World
1995
...Cashill, Robert. Virtual World
The
atre Crafts International...
Fast
for
ward: Art Goes High Tech
1993
...Dery, Mark. Fast
for
ward: Art Goes High Tech ArtNews...
A Modelling Method and Interface
for
Creating Plants
1998
... Method and Interface
for
Creating Plants Computer...
The
ater without Actors - Immersion and Response in Installation
1994
...Dove, Toni.
The
ater without Actors - Immersion and Response...
Virtual Interface Environment
1986
... Systems Conference,
For
t Worth, Texas, October...
The
HUMANOID Environment
for
Interactive Animation of Multiple De
for
mable Human Characters
1995
... et. al. Kalra.
The
HUMANOID Environment
for
... HUMANOID Environment
for
Interactive Animation of...
Biotechnologie und Kunst
1981
... Interdisziplina?res
For
schungszentrum...
Virtual Environments: Personal Simulations and Telepresence
1991
... In Virtual Reality:
The
ory, Practice and Promise,...
Pluriversum der Plastik. Modell und Metaphern, Microchips und
Code
s des Raums
1987
... Microchips und
Code
s des Raums Durch 1...
1
…
(more)
5
6
7
8
(current)
9
(more)
31