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New Media in Late 20th-century Art (
World
of Art)
2003
... 20th-century Art (
World
of Art). London, UK:...
Screens/Images/
World
s_Transformations of Seeing
2003
... W.. Screens/Images/
World
s_Transformations of...
Game
s
2003
...Albrecht, Silke, ed.
Game
s. Frankfurt/Main: Revolver, 2003.
The Immersive Poetics of Artificial
World
s
2003
... of Artificial
World
s Hybrid Reality Art...
Hyperbodies, Hyperknowledge: Women in
Game
s, Women in Cyberpunk, and Strategies of Resistance
2002
... Women in
Game
s, Women in Cyberpunk,...
Game
On: Head
Game
s
2002
...Pesce, Mark et. al..
Game
On: Head
Game
s. London: Barbican...
Spielmaschinen: ein Ausstellungskatalog [im Zusammenhang mit der Ausstellung "History
Game
s" im Rahmen der "
Game
s Convention 2002"]
2002
... "History
Game
s" im Rahmen der "
Game
s...
Extra Life. Über das Sterben in Computerspielen
2002
... Computerspielen In
game
_over. Spiele, Tod und...
Explorative Space: Spatial Expression and Experience in Gardens and in VR Works
2002
... Virtual Inhabited 3D
World
s (2002): 215-237.
Camera Lucida, exhibition at Gallery Škuc, SCCA, Center for Contemporary Arts –
World
of Art 2002
2002
... Contemporary Arts –
World
of Art 2002 . (2002).
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