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Evolving Virtual Creatures
1994
... Creatures In SIGGRAPH`94
Proc
eedings, , 15-22. : 1994.
Exploiting Interactivity, Influence, Space and Time to Explore Non-linear Drama in Virtual Worlds
2001
... in Virtual Worlds In CHI´01
Proc
eedings of the SIGCHI Conference on...
Exploring the Digital Archive as a Thinking Space –AI Aspects on Documentation, Access and Knowledge Discovery
2023
... and Knowledge Discovery In
Proc
eedings Third Summit on New Media...
Exploring the Digital Archive as a Thinking Space –AI Aspects on Documentation, Access and Knowledge Discovery
2023
... and Knowledge Discovery In
Proc
eedings Third Summit on New Media...
Extended Galleries: Reconsidering a Multi User Environment
1998
... a Multi User Environment In
Proc
eedings of the Esprit 13 Project...
Extending interface practice: an ecosystem approach (ACM panel)SIGGRAPH
2002
... (ACM panel) SIGGRAPH In
Proc
eeding SIGGRAPH '02, ACM SIGGRAPH...
Family Portrait
1991
... In Computer Graphics Visual
Proc
eedings, , 118-119. Anaheim: 1991.
Field Recording Techniques for Virtual Reality Applications
1998
... Reality Applications In VSMM´98
Proc
eedings, Gifu: 1998.
Forget the flâneur
2013
...McGarrigle, Conor. Forget the flâneur In
Proc
eedings of the 19th International...
Freequent Traveller: Interaction Versus Contemplation
2007
... Versus Contemplation In TEI'07
Proc
eedings of First International...
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