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Green or How a Light Turns the World Upside Down / Green oder wie ein Licht die Welt verdreht
2001
Nestelbacher, Reinhard. Green or How a Light Turns the World Upside Down / Green oder wie ein Licht die Welt verdreht In Ars Electronica 2001: TAKEOVER - Who´s Doing the Art of Tomorrow? / Wer macht die Kunst von morgen?, edited by Gerfried
Modular Structure and Image/ Sequences: Comics and Interactive Media
2000
... and Theoretical
App
roaches to Comics, edited...
Experimental Design and Testing of Visualization in Data Mining
2002
Watts, Judy. Experimental Design and Testing of Visualization in Data Mining Profiles in Research, UCSB (2002).
Tecnicas de Infografia: Variables creativas metodológicas en el desarrollo de la imagen digital
2001
Vinas Limonchi, Manuel. Tecnicas de Infografia: Variables creativas metodológicas en el desarrollo de la imagen digital. Madrid, ES: Editorial McGraw-Hill Interamericana de Espana, 2001.
Technological Humanism and Values-driven Design
2003
Laurel, Brenda. Technological Humanism and Values-driven Design In Women, Art, and Technology, edited by Judy MalloyLeonardo Series, Cambridge, MA: MIT Press, 2003.
Placeholder
1996
Laurel, Brenda and Rachel Strickland. Placeholder In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and Douglas MacLeodCambridge, MA: MIT Press, 1996.
An Evolutionary
App
roach to Synthetic Biology: Zen and the Art of Creating Life
1997
...Ray, Tom. An Evolutionary
App
roach to Synthetic Biology: Zen...
Pockets Full of Memories
2002
Legrady, George. Pockets Full of Memories In Visual Communication, edited by Theo Van LeeuwenVol.1. , 163-169. London: Sage Publications, 2002.
Get in Touch. Tangible Bits: Bridging Digital and Physical
2001
Ishii, Hiroshi and Tangible Media Group. Get in Touch. Tangible Bits: Bridging Digital and Physical In Who´s doing the art of tomorrow? / Wer macht die Kunst von morgen?, edited by Gerfried Stocker and Christine SChöpfNew York, Wien: Springer,
Immersed in Technology: Art and Virtual Environments
1996
Moser, Mary Anne and Douglas MacLeod, ed. Immersed in Technology: Art and Virtual Environments. Leonardo Book Series, Cambridge, MA: The MIT Press, 1996.
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