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Creating and Animating the Virtual
World
1992
... the Virtual
World
. New York, Berlin,...
Virtual Reality on View in the Guggenheim Museum Soho
1994
... Soho Virtual Reality
World
(Jan-Feb 1994): 42-45.
Behind the Scenes at the Guggenheim
1994
... Virtual Reality
World
2, no. 3 (1994):...
Ars Electronica 1992: Die Welt von Innen - Endo Nano / The
World
from Within - Endo Nano
1992
... - Endo Nano / The
World
from Within - Endo...
Leonardo Timeshift
2004
... Timeshift: The
World
in 25 Years, edited by...
Spielmaschinen: ein Ausstellungskatalog [im Zusammenhang mit der Ausstellung "History
Game
s" im Rahmen der "
Game
s Convention 2002"]
2002
... "History
Game
s" im Rahmen der "
Game
s...
Die schöne Kunst des Spiels
2004
... in 25 Jahren / The
World
in Twenty-Five Years, ...
What
Computer
Game
s Can and Can´t Do
2000
...Juul, Jesper.
What
Computer
Game
s Can and Can´t Do In Digital... Juul, Jesper.
What
Computer
Game
s Can and Can´t Do In Digital...
New Media in Late 20th-century Art (
World
of Art)
2003
... 20th-century Art (
World
of Art). London, UK:...
Devices of Wonder : From the
World
in a Box to Images on a Screen
2001
... of Wonder : From the
World
in a Box to Images on a...
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