Archive Search

  • Rolland, Jannick and William Gibson. Towards Quantifying Depth and Size Perception in Virtual Environments Presence: Teleoperators and Virtual Environments 4, no. 1 (Winter 1995): 24-49.
  • Goldberg, Ken and Michael Mascha and Steven Gentner and Rossman Jürgen and Nick Rothenberg and Carl Sutter and Jeff Wiegley. Beyond the Web: Manipulating the Real World Computer Networks and ISDN Systems Journal 28, no. 1 (December 1995):
  • Sommerer, Christa. A Life in Art, Design, Edutainment, Game and Research LEONARDO Journal 4 (2001): 297-298.
  • Sommerer, Christa and Laurent Mignonneau. Designing Interfaces for Interactive Artworks In KES 2000 Knowledge Based Engineering Systems, Conference Proceedings, , 80-84. Brighton: University of Brighton, 2000.
  • Sommerer, Christa and Laurent Mignonneau. Interactive Plant Growing In Media Time: WOOD and BYTE: Festival delle nuove tecnologie mulitmediali, edited by M. G. Mattei, 56-61. Bolzano, IT: Centro Audiovisivi, Bolzano, 1999.
  • Events
    Shaw, Jeffrey. Events Architectural Design (May 1970): 226.
  • Shaw, Jeffrey. Tube over the Maschsee Studio International 180, no. 928 (December 1970): 253.
  • Goldberg, Ken and Dezhen Song and Anatoly Pashkevich. ShareCam Part II: Approximate and Distributed Algorithms for a Collaboratively Controlled Robotic Webcam In IEEE/RSJ International Conference on Robots and Systems, October 2003, : 2003.
  • Fleischmann, Monika and Wolfgang Strauss and Christian Bohn. Liquid Views In Deep Storage, edited by Ingrid Schaffner and Matthias et.al. WinzenMünchen, London, New York: Prestel, 1998.
  • Brown, Richard and Lane Giles, ed. Biotica: Art, Emergence and Artificial Life. London: RCA Computer Related Design Research, 2001.