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Serious Games
1996
...Graham, Beryl and Carol Brown, ed. Serious Games. London: Barbican Art Gallery and Tyne and Wear
Muse
ums, 1996.
Le Musée Imaginaire
1996
Kawasaki, Audrey. Le Musée Imaginaire Brutus (April 1st 1996).
What a Wonderful World: Music Videos in Architecture
1990
...Meijer, Jola and Ernie Tee, ed. What a Wonderful World: Music Videos in Architecture. Groningen, NL: Groninger
Muse
um, 1990.
Place Runs Deep: Virtuality, Place and Indigenousness
1998
...Naimark, Michael. Place Runs Deep: Virtuality, Place and Indigenousness In Virtual
Muse
um Symposium, Salzburg, AUT: 1998.
Realitäten des Virtuellen
1996
...Penny, Simon. Realitäten des Virtuellen In Perspektiven der Medienkunst.
Muse
umspraxis und Kunstwissenschaft. Antworten auf die digitale Herausforderung, edited by ZKM Karlsruhe, 16-24. Karlsruhe, DE: ZKM Karlsruhe, 1996.
Mediascape
1996
...The Guggenheim
Muse
um Soho, ed. Mediascape. New York: Guggenheim
Muse
um Publications, 1996.
Telling Stories: Procedural Authorship and Extracting Meaning from
Muse
um Databases
1999
...Dietz, Steve. Telling Stories: Procedural Authorship and Extracting Meaning from
Muse
um Databases
Muse
ums and the Web (online publication) (March, 12th 1999).
Un musée d´art numérique: une premiére sur le Web
2000
...Hsin Hsin, Lin. Un musée d´art numérique: une premiére sur le Web
Muse
um International 205, no. 2 (2000): 8-13.
The Relational
Muse
um
1998
...Lozano-Hemmer, Rafael. The Relational
Muse
um In Proceedings of the International Association of Telecommunication
Muse
ums, London, UK: 1998.
Virtual Reality on View in the Guggenheim
Muse
um Soho
1994
...LeVasseur, Carleen. Virtual Reality on View in the Guggenheim
Muse
um Soho Virtual Reality World (Jan-Feb 1994): 42-45.
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