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Interactive Plant Growing
1994
... Growing In Arte Virtual - Doce
pro
puestas de Arte Reactivo, edited by...
A-Volve: A Real-time Interactive Environment
1994
... In Siggraph´94 Visual
Pro
ceedings, edited by Siggraph,...
A-Volve: An Artificial Life Environment
1995
... In CNIASE´95, conference
pro
ceedings. Guyana, Venezuela, Guyana:...
Through Artificial Neural Networks into Virtual Realities
1994
... into Virtual Realities In
Pro
ceedings of "International...
From the Poesy of
Pro
gramming to Research as Art
2003
... Schöpf. From the Poesy of
Pro
gramming to Research as Art In Ars...
Interactive Plant Growing
1993
... Growing In Siggraph ´93 Visual
Pro
ceedings, , 164-165. New York: ACM, ...
IKI-IKI Phone: a Multi-user Alife Art Game for Mobile Phones
2001
... Expo (ICME 2001), Conference
Pro
ceedings, Tokyo: 2001.
Virtual Perspective and the Artistic Vision: A Genealogy of Technology, Perception, and Power
1997
... and Power In ISEA´96 -
Pro
ceedings of International Society for...
Creating and Communicating with Virtual Life on Mobile Phones
2001
... and Informatics, Conference
Pro
ceedings, , 64-70. Orlando:...
Population Dynamics of Digital Organisms
1991
... In Artical Life II - Video
Pro
ceedings, edited by Christopher G....
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