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Artists Seize the Digital Realm in
Start
ling Ways
2004
..., Dave. Artists Seize the Digital Realm in
Start
ling Ways Georgia Straight...
Timbral Architectures, Aurality's Force. Sound and music
2011
... practice of choreography: It
start
s from any point, edited by...
Video
Game
s + Glitch = Learning: Video
Game
s Vs. Teachers
2012
...Albuquerque,Beatriz. Video
Game
s + Glitch = Learning: Video
Game
s Vs. Teachers....
Video-
game
s + Interaction = Skills Development
2015
...Albuquerque, Beatriz. Video-
game
s + Interaction = Skills Development In The Growth...
The Future of Video
Game
s as an Art: On the Art of Playing with Shadows
2001
...nine and Ellen Sandor. The Future of Video
Game
s as an Art: On the Art of Playing...
FILE
GAME
S RIO 2014
2014
...ssinotto,Paula & Barreto,Ricardo, ed. FILE
GAME
S RIO 2014. Vol.1000. 1 th ed.São...
FILE
GAME
S RIO 2011 – EU QUERO JOGAR
2011
...ssinotto,Paula & Barreto,Ricardo, ed. FILE
GAME
S RIO 2011 – EU QUERO JOGAR....
Luchia Meihua Lee and Ken
How
ell, “A Clarifying Aspect of the Recreation of Nature: Sence of Peychwen’s Artificial Nature”
2012
...Luchia Meihua Lee and Ken
How
ell. Luchia Meihua Lee and Ken
How
ell, “A Clarifying...
Elke Reinhuber: Face Value in CULTURAL R>EVOLUTION, ISEA 2016 Catalogue, p.238-241
2016
...Krämer, Harald;
How
e, Daniel; Chung, Kyle, ed. Elke Reinhuber: Face Value in ...
Muito além das imagens e Reengenharia da Cultura nos
game
s: jornalismo operativo e sistemas enativos em práticas colaborativas transdisciplinares de Arte e Tecnociência
2020
... e Reengenharia da Cultura nos
game
s: jornalismo operativo e sistemas...
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