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Keine einfache Materie. Der Künstler als Medienproduzent in einem Universum der komplexen Systeme
1992
... der komplexen Systeme In
INTERFACE
, elektronische Medien...
Body, Space, Movement and Interactive Technologies in the Per
for
mance-Installation Passage
2008
... Passage In
Interface
Cultures, edited by ... Technologies in the Per
for
mance-Installation Passage In...
Der Mensch als "zweiter Gott". Motive der Wiederkehr eines kunsttheoretischen Topos im Zeitalter der Bildsimulation
1992
... der Bildsimulation In
Interface
I: Elektronische Medien...
Quand la l´imaginaire devient realite virtuelle: Á props de myth entourant les technologies du virtuel
1996
... technologies du virtuel
Interface
: La Revue de la...
Applying electric field sensing to human-computer
interface
s. CHI ’95 Human Factors in Computing Systems, pp. 280–287
1995
... sensing to human-computer
interface
s. CHI ’95 Human Factors...
Headquarter Hewlett-Packard Berlin 1991. OFFICE
WITH
WINGS - Calculated design as a practical art
for
m. Virtual Reality Simulation of design, light planning and participation planning
for
the employees.
1991
... Berlin 1991. OFFICE
WITH
WINGS - Calculated design as... as a practical art
for
m. Virtual Reality Simulation...
Bodies in Code:
interface
s
with
digital media
2007
...Hansen, Mark. Bodies in Code:
interface
s
with
digital media. New... n, Mark. Bodies in Code:
interface
s
with
digital media. New York:...
Wachstum und
for
m
2001
...Maze, Ramia. Wachstum und
for
m [].
Kunst an der Schnittstelle von Technik,
For
schung und Gesellschaft
2004
... von Technik,
For
schung und Gesellschaft In...
Narrative and Interactivity
2001
... Interactivity In Present
For
mations, edited by Hubertus...
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