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eCulture trends 06: Zukunft entwickeln - Arbeit erfinden.
2006
eCulture Factory. eCulture trends 06: Zukunft entwickeln - Arbeit erfinden. [].
Das Digitale Archiv Und Seine Inszenierung: Suchen und Finden im vernetzten Wissensraum
2015
Fleischmann, Monika and Wolfgang Strauss. Das Digitale Archiv Und Seine Inszenierung: Suchen und Finden im vernetzten Wissensraum In Kritische Szenografie:Die Kunstausstellung im 21. Jahrhundert, edited by Kai-Uwe Hemkenhttps://
Öffentliche Wissenschaft und Neue Medien
2012
Robertson-von Trotha, Caroline Y. and Jesús Muñoz Morcillo, ed. Öffentliche Wissenschaft und Neue Medien. Vol.1. ISBN 978-3-86644-844-5, Karlsruhe: KIT Scientific Publishing, 2012.
Verborgenes Wissen in Wissensnetzen, Medienkunst und Wissens(chafts)vermittlung
2012
Fleischmann, Monika and Wolfgang Strauss. Verborgenes Wissen in Wissensnetzen, Medienkunst und Wissens(chafts)vermittlung In Öffentliche Wissenschaft und Neue Medien, edited by Caroline Y. Robertson-von Trotha and Jesús Muñoz MorcilloVol.1. ISBN
Truth in media art through sensory-motor coordination: Scenography 2:Space and Truth, Zurich University of the Arts
2008
Dartel, van Michael. Truth in media art through sensory-motor coordination: Scenography 2: Space and Truth, Zurich University of the Arts In Scenography 2, edited by Thea Brejzek and Laurence WallenVol.2. Scenography HGKZ, , 22-34. Zurich: Zurich
Kunst an der Schnittstelle von Technik, Forschung und Gesellschaft
2004
Strauss, Wolfgang and Monika Fleischmann. Kunst an der Schnittstelle von Technik, Forschung und Gesellschaft In Digitale Transformationen, edited by Ulrike REINHARD, 138-146. : whois verlags- und vertriebsgesellschaft heidelberg, 2004.
Online Social Network based on Internet of Things and Habit of Drinking Coffee in South of Brazil
2018
LUCENA, Tiago and Diana DOMINGUES and Hygor V. P MARTINS. Online Social Network based on Internet of Things and Habit of Drinking Coffee in South of Brazil 24th ISEA - International Symposium on Electronic Art 1 (2018): 390-393.
In the Realm of the Circuit: Computers, Art and Culture
2003
Lipkin, Jonathan and Charles H. Traub. In the Realm of the Circuit: Computers, Art and Culture. Upper Saddle River, New Jersey: Person Prentice Hall, 2003.
The Nanomeme Syndrome: Blurring of Fact and Fiction in the Construction of New Science
2003
Vesna, Victoria and James Gimzewski. The Nanomeme Syndrome: Blurring of Fact and Fiction in the Construction of New Science Technoetic Arts journal (May 2003).
Bar Code Hotel
1996
Hoberman, Perry. Bar Code Hotel In Immersed in Technology: Art and Virtual Environments, edited by Mary Anne Moser and Douglas Macleod, 287-296. Cambridge, MA: MIT Press, 1996.
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